Technically. While all the features promised in Forza 5 will be available to you day one, some will come as a mandatory download from Xbox Live.
Studio head at Turn 10 Studios Dan Greenawalt has come out to discuss how Forza 5 will require a day one download for quite a number of the game’s features, from tracks and cars to things like the new Drivatar system, which acts as a ghost meant to watch and mimic how you play the game.
‘Our production schedule is such that we are putting them in as late as possible and that means making them free as downloadable content on Day One.’ Can you imagine that as being anything but free?
This comes across as a game being rushed to completion early in order to fit into the Xbox One’s launch period. As a result, a great chunk of content is being left out of the disc, content that Greenawalt firmly states is ‘required content to play the game’. What this does mean is that it gives Turn 10 a little extra time to polish those features in the gap between the game going gold and its release, if you want to look at things in a more positive way.
Greenawalt also says that this day one download is the only time the game will require an internet connection, if playing offline is your thing. Though features like the Drivatar system are said to be more promising with an online connection, Greenawalt assures us that ‘we’re trying to get as much of that into the unconnected, offline mode as well.’ How that can be done, however, remains to be seen.
Will we see more games deliver integral content via day one downloads in this way? Is this the start of a new trend? Does this sound like a terrible newspaper headline? How do you feel about buying a disc that technically isn’t the complete game (even if the download for the missing content is free)?